SHADOWSTRIKE |
||||
|
|
NAME: Jack Nash. OCCUPATION: Student. STATUS: US citizen, no criminal record, inactive member of The Foundry. EDUCATION: GED and some Advanced-Placement credits from Collegium Caine, currently entering Linfield College as a second-semester freshman. MAIN POWERS: Psychosomatic reality alteration. S: 16 (1.4) BASIC HITS: 5 (Weight 210) E: 16 (1.8) CARRY CAP.: 599 I: 16 (1.2) BASE HTH DMG.: 1d8 A: 23 (2.2) HEALING RATE: 2.0 C: 14 (+2/-3/+1) MOVEMENT: 55” INITIATIVE: 24-33 ACCURACY: +3 (+10 HTH) DAMAGE: +3 (+9 HTH) HIT POINTS: 34 POWER: 71 DETECT HIDDEN: 12 DETECT DANGER: 16 INVENTING PTS.: 3.2 CASH: unspecified LEVEL: 5 TRAINING: +4 AGI. POWERS: 1) TRANSFORMATION (Drow Elf “Leaf Greensleeves” alternate persona): a) WILLPOWER A: as defense, PR=1. b) DARKNESS CONTROL: can affect up to 16 squares at range of touch, PR=2. c) LIGHTNING CONTROL: R=32, PR=4, 2d8 damage, 18 to hit. d) HEIGHTENED SENSES: sees equally well in total darkness as in the light of day, even into the IR and UV spectra. SKILLS: 2) HEIGHTENED EXPERTISE: unarmed combat only, +4. 3) NATURAL WEAPONRY: 15 to hit, +6 damage. 4) WILLPOWER B: +5 STR, +7 END, +10 AGI, +7 INT. WEAKNESS: 5) BRIGHT LIGHT VULNERABILITY: Detects are half value, cannot use Heightened Expertise. |
Nevermore's Evaluation:
Shadowstrike is among four affluent city kids on the team. Of all of them,
he is the most screwed-up. Imagine, if you will, the psychosomatic ability
to shapeshift into the form of your favorite role-playing character. (In
this case, it is a "dark elf" from Dungeons and Dragons!) Now imagine the
ability to blot out light in a localized area when in that form. Sometimes
it's a help, sometimes it's a hindrance. Also, he possesses some semblance
of cyberkinesis and/or psychokinetic electrical manipulation. |
||